I’m pleased to announce that we just completed the redesign of the Mochi Media web site and pushed it live! I welcome you to come on over and learn more about the company and our products. We’re growing fast and having a great time building an awesome platform for Flash game developers to push it to the limit!
Amazon Web Services made big news yesterday with their six or so hours of mid-day downtime. I didn’t even notice until I logged in to check my MochiBot stats. I use Amazon S3 for Slideroll, both as a storage and hosting service. It’s a great service that’s allowed the site to continue growing without having to constantly worry about upgrading to add storage space and hosting capacity. Read more...
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Over the past few weeks, I’ve had the privilege of working with Daniel Jacobson of NPR.org in developing a Flash widget that utilizes their newly-released API. The result of these efforts is the Reverbiage World Widget that plots stories on a 3d globe. The widget is written in ActionScript 3.0 using my own 3d engine currently in development. Read more...
I’ve been working away at building my own 3d engine, and it seems that every time I run into a math problem, euclideanspace.com always comes to the rescue. It has tons of information on dealing with those complicated 3d math problems. Not only does it cover the math, it explains the theory in a concise manner as well. I found a good deal of information on dealing with 3d rotations and quaternions, which had me stumped for quite a while.
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