<?xml version="1.0" encoding="utf-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Flash Game Framework, Sprites and Collision Detection</title>
	<atom:link href="http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/</link>
	<description>Geoff Gaudreault's Flash weblog and source files archive.</description>
	<lastBuildDate>Mon, 26 Dec 2011 06:37:01 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3</generator>
	<item>
		<title>By: The Oatmeal book is here! &#124; carmen2holman</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/comment-page-1/#comment-3910</link>
		<dc:creator>The Oatmeal book is here! &#124; carmen2holman</dc:creator>
		<pubDate>Sat, 26 Mar 2011 05:23:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.neurofuzzy.net/?p=15#comment-3910</guid>
		<description>[...] dll error message what is a dll file repair dll errors dll downloads    This entry was posted in Uncategorized. Bookmark the permalink.    &#8592; News&#160;Bites   LikeBe the first to like this post. [...]</description>
		<content:encoded><![CDATA[<p>[...] dll error message what is a dll file repair dll errors dll downloads    This entry was posted in Uncategorized. Bookmark the permalink.    &larr; News&nbsp;Bites   LikeBe the first to like this post. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Daily Travel Photo ? New Zealand &#124; carmen2holman</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/comment-page-1/#comment-3906</link>
		<dc:creator>Daily Travel Photo ? New Zealand &#124; carmen2holman</dc:creator>
		<pubDate>Fri, 25 Mar 2011 02:04:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.neurofuzzy.net/?p=15#comment-3906</guid>
		<description>[...] pack dll files dll msvcr100.dll windows 7 winutil5.dll    This entry was posted in Uncategorized. Bookmark the permalink.    &#8592; The Groupon Backlash Is On [Bad&#160;Deals]   LikeBe the first to like this post. [...]</description>
		<content:encoded><![CDATA[<p>[...] pack dll files dll msvcr100.dll windows 7 winutil5.dll    This entry was posted in Uncategorized. Bookmark the permalink.    &larr; The Groupon Backlash Is On [Bad&nbsp;Deals]   LikeBe the first to like this post. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: william</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/comment-page-1/#comment-2732</link>
		<dc:creator>william</dc:creator>
		<pubDate>Thu, 08 Oct 2009 19:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.neurofuzzy.net/?p=15#comment-2732</guid>
		<description>hey you didnt forget your best friend,william2001 remember me? </description>
		<content:encoded><![CDATA[<p>hey you didnt forget your best friend,william2001 remember me?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: abhay</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/comment-page-1/#comment-2639</link>
		<dc:creator>abhay</dc:creator>
		<pubDate>Fri, 19 Jun 2009 03:01:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.neurofuzzy.net/?p=15#comment-2639</guid>
		<description>ple tell me how to make 2d game in flash </description>
		<content:encoded><![CDATA[<p>ple tell me how to make 2d game in flash</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brion</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/comment-page-1/#comment-2429</link>
		<dc:creator>Brion</dc:creator>
		<pubDate>Sun, 30 Mar 2008 02:27:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.neurofuzzy.net/?p=15#comment-2429</guid>
		<description>Hey this was one of the best small flash games I&#039;ve seen. It is smooth, controls work on the dime, and the enemies are actually smart. Are you for hire?</description>
		<content:encoded><![CDATA[<p>Hey this was one of the best small flash games I&#8217;ve seen. It is smooth, controls work on the dime, and the enemies are actually smart. Are you for hire?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Taylor</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/comment-page-1/#comment-2424</link>
		<dc:creator>Taylor</dc:creator>
		<pubDate>Tue, 25 Mar 2008 21:18:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.neurofuzzy.net/?p=15#comment-2424</guid>
		<description>Hey, I am beginning to learn how to action script in flash, and I would like to make a game with flash, how can I go about learning how to do that?</description>
		<content:encoded><![CDATA[<p>Hey, I am beginning to learn how to action script in flash, and I would like to make a game with flash, how can I go about learning how to do that?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: regan</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/comment-page-1/#comment-2290</link>
		<dc:creator>regan</dc:creator>
		<pubDate>Mon, 11 Jun 2007 05:11:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.neurofuzzy.net/?p=15#comment-2290</guid>
		<description>hi dude. first off, this is really cool. secondly.... i need help x.x

see i just want a totally simple collision effect, i have one movie clip that collides into another movie clip via motion tweening. i&#039;ll be happy if i can just get one of those objects to flash red on impact. 

please help
yours sincerely. 
regan.

xxx_xxxx@msn.com</description>
		<content:encoded><![CDATA[<p>hi dude. first off, this is really cool. secondly&#8230;. i need help x.x</p>
<p>see i just want a totally simple collision effect, i have one movie clip that collides into another movie clip via motion tweening. i&#8217;ll be happy if i can just get one of those objects to flash red on impact. </p>
<p>please help<br />
yours sincerely.<br />
regan.</p>
<p><a href="mailto:xxx_xxxx@msn.com">xxx_xxxx@msn.com</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Keiran Lovett</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/comment-page-1/#comment-2253</link>
		<dc:creator>Keiran Lovett</dc:creator>
		<pubDate>Mon, 02 Apr 2007 06:59:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.neurofuzzy.net/?p=15#comment-2253</guid>
		<description>Umm...
I had some trouble with the websites. A lot of the codes and other stuf are all mumble jumble to me and i was wondering if you knew a website that has source files. I&#039;m more of a hands-on type of flash gamer. If you can&#039;t find anything that would be ok.</description>
		<content:encoded><![CDATA[<p>Umm&#8230;<br />
I had some trouble with the websites. A lot of the codes and other stuf are all mumble jumble to me and i was wondering if you knew a website that has source files. I&#8217;m more of a hands-on type of flash gamer. If you can&#8217;t find anything that would be ok.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Keiran Lovett</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/comment-page-1/#comment-2252</link>
		<dc:creator>Keiran Lovett</dc:creator>
		<pubDate>Mon, 02 Apr 2007 03:40:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.neurofuzzy.net/?p=15#comment-2252</guid>
		<description>Thank you very much, I have been looking around the internet and public libraries but have not found anything. Thanks again.</description>
		<content:encoded><![CDATA[<p>Thank you very much, I have been looking around the internet and public libraries but have not found anything. Thanks again.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: geoff</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/comment-page-1/#comment-2249</link>
		<dc:creator>geoff</dc:creator>
		<pubDate>Sat, 31 Mar 2007 16:14:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.neurofuzzy.net/?p=15#comment-2249</guid>
		<description>Keiran,

Actually, the AI in Sploder is not very different than the AI code in the source files here.  If you&#039;d like to develop it further, I&#039;d recommend looking around for books on game AI.

The NPCs in this game use fuzzy logic via weighted sense/response.

Here&#039;s a good place to start: http://www-cs-students.stanford.edu/~amitp/gameprog.html#ai</description>
		<content:encoded><![CDATA[<p>Keiran,</p>
<p>Actually, the AI in Sploder is not very different than the AI code in the source files here.  If you&#8217;d like to develop it further, I&#8217;d recommend looking around for books on game AI.</p>
<p>The NPCs in this game use fuzzy logic via weighted sense/response.</p>
<p>Here&#8217;s a good place to start: <a href="http://www-cs-students.stanford.edu/~amitp/gameprog.html#ai" rel="nofollow">http://www-cs-students.stanford.edu/~amitp/gameprog.html#ai</a></p>
]]></content:encoded>
	</item>
</channel>
</rss>

