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	<title>Comments on: Flash Game Framework, Sprites and Collision Detection</title>
	<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/</link>
	<description>Geoff Gaudreault's Flash weblog and source files archive.</description>
	<pubDate>Thu, 28 Aug 2008 17:37:51 +0000</pubDate>
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		<title>by: Brion</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2429</link>
		<pubDate>Sun, 30 Mar 2008 02:27:37 +0000</pubDate>
		<guid>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2429</guid>
					<description>Hey this was one of the best small flash games I've seen. It is smooth, controls work on the dime, and the enemies are actually smart. Are you for hire?</description>
		<content:encoded><![CDATA[<p>Hey this was one of the best small flash games I&#8217;ve seen. It is smooth, controls work on the dime, and the enemies are actually smart. Are you for hire?
</p>
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		<title>by: Taylor</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2424</link>
		<pubDate>Tue, 25 Mar 2008 21:18:15 +0000</pubDate>
		<guid>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2424</guid>
					<description>Hey, I am beginning to learn how to action script in flash, and I would like to make a game with flash, how can I go about learning how to do that?</description>
		<content:encoded><![CDATA[<p>Hey, I am beginning to learn how to action script in flash, and I would like to make a game with flash, how can I go about learning how to do that?
</p>
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		<title>by: regan</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2290</link>
		<pubDate>Mon, 11 Jun 2007 05:11:06 +0000</pubDate>
		<guid>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2290</guid>
					<description>hi dude. first off, this is really cool. secondly.... i need help x.x

see i just want a totally simple collision effect, i have one movie clip that collides into another movie clip via motion tweening. i'll be happy if i can just get one of those objects to flash red on impact. 

please help
yours sincerely. 
regan.

xxx_xxxx@msn.com</description>
		<content:encoded><![CDATA[<p>hi dude. first off, this is really cool. secondly&#8230;. i need help x.x</p>
<p>see i just want a totally simple collision effect, i have one movie clip that collides into another movie clip via motion tweening. i&#8217;ll be happy if i can just get one of those objects to flash red on impact. </p>
<p>please help<br />
yours sincerely.<br />
regan.</p>
<p><a href="mailto:xxx_xxxx@msn.com">xxx_xxxx@msn.com</a>
</p>
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		<title>by: Keiran Lovett</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2253</link>
		<pubDate>Mon, 02 Apr 2007 06:59:21 +0000</pubDate>
		<guid>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2253</guid>
					<description>Umm...
I had some trouble with the websites. A lot of the codes and other stuf are all mumble jumble to me and i was wondering if you knew a website that has source files. I'm more of a hands-on type of flash gamer. If you can't find anything that would be ok.</description>
		<content:encoded><![CDATA[<p>Umm&#8230;<br />
I had some trouble with the websites. A lot of the codes and other stuf are all mumble jumble to me and i was wondering if you knew a website that has source files. I&#8217;m more of a hands-on type of flash gamer. If you can&#8217;t find anything that would be ok.
</p>
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		<title>by: Keiran Lovett</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2252</link>
		<pubDate>Mon, 02 Apr 2007 03:40:46 +0000</pubDate>
		<guid>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2252</guid>
					<description>Thank you very much, I have been looking around the internet and public libraries but have not found anything. Thanks again.</description>
		<content:encoded><![CDATA[<p>Thank you very much, I have been looking around the internet and public libraries but have not found anything. Thanks again.
</p>
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		<title>by: geoff</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2249</link>
		<pubDate>Sat, 31 Mar 2007 16:14:24 +0000</pubDate>
		<guid>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2249</guid>
					<description>Keiran,

Actually, the AI in Sploder is not very different than the AI code in the source files here.  If you'd like to develop it further, I'd recommend looking around for books on game AI.

The NPCs in this game use fuzzy logic via weighted sense/response.

Here's a good place to start: http://www-cs-students.stanford.edu/~amitp/gameprog.html#ai</description>
		<content:encoded><![CDATA[<p>Keiran,</p>
<p>Actually, the AI in Sploder is not very different than the AI code in the source files here.  If you&#8217;d like to develop it further, I&#8217;d recommend looking around for books on game AI.</p>
<p>The NPCs in this game use fuzzy logic via weighted sense/response.</p>
<p>Here&#8217;s a good place to start: <a href='http://www-cs-students.stanford.edu/~amitp/gameprog.html#ai' rel='nofollow'>http://www-cs-students.stanford.edu/~amitp/gameprog.html#ai</a>
</p>
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		<title>by: Keiran Lovett</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2248</link>
		<pubDate>Sat, 31 Mar 2007 04:54:47 +0000</pubDate>
		<guid>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2248</guid>
					<description>Hello, I was wondering if it would be possible for the AI to have more...intelligence. For example they will find the player by them selves. You see i am making a game much like sploder and i would like an AI just like that. Would it be possible for you to tell me how to do that or possibly give me a sample flash source.

Sincerly, Keiran</description>
		<content:encoded><![CDATA[<p>Hello, I was wondering if it would be possible for the AI to have more&#8230;intelligence. For example they will find the player by them selves. You see i am making a game much like sploder and i would like an AI just like that. Would it be possible for you to tell me how to do that or possibly give me a sample flash source.</p>
<p>Sincerly, Keiran
</p>
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		<title>by: Brandon</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2212</link>
		<pubDate>Thu, 01 Mar 2007 20:08:43 +0000</pubDate>
		<guid>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2212</guid>
					<description>are you intending on publishing more version of this...</description>
		<content:encoded><![CDATA[<p>are you intending on publishing more version of this&#8230;
</p>
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		<title>by: geoff</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2209</link>
		<pubDate>Wed, 28 Feb 2007 16:50:28 +0000</pubDate>
		<guid>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2209</guid>
					<description>Sure, go right ahead!</description>
		<content:encoded><![CDATA[<p>Sure, go right ahead!
</p>
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				</item>
	<item>
		<title>by: Brandon</title>
		<link>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2208</link>
		<pubDate>Tue, 27 Feb 2007 23:16:50 +0000</pubDate>
		<guid>http://www.neurofuzzy.net/2004/11/26/game-framework-sprites-and-collision-detection/#comment-2208</guid>
					<description>hi, this is very cool. i would love to help with something like this . i had some truble loading it on-site but the source code works fine. im a fairly new flash person and love how you give simple open source codes for your works. i dont know a lot that do. recently ive been working on psp flash gaming but even though you do give opwn source i would like to ask your permission before i transmit this to a psp game. the simplicity i think would go great with psp. if you do let me i will give you 100% credt btw.</description>
		<content:encoded><![CDATA[<p>hi, this is very cool. i would love to help with something like this . i had some truble loading it on-site but the source code works fine. im a fairly new flash person and love how you give simple open source codes for your works. i dont know a lot that do. recently ive been working on psp flash gaming but even though you do give opwn source i would like to ask your permission before i transmit this to a psp game. the simplicity i think would go great with psp. if you do let me i will give you 100% credt btw.
</p>
]]></content:encoded>
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