This is a little ditty I’ve been working on. It’s a 2d sprite-based game system with collision detection. It’s built with custom components, so you can drag and drop these guys onto the stage. I hope to eventually make it so they can be added dynamically, and that there will be more sprite types, like powerups, different enemies, better AI, etc.
Use the arrow keys to move the little blue guy around. Space key fires. You may need to click on the flash for focus.
Get the Source Code (18k zip file) » Read more...
A while back I created a maze game for a tutorial I wrote for Friends of Ed. It uses a recursive function to generate a random maze, then places a player at one end, and then sprinkles bad guys and energizers around the maze.
The object of the game is to get to the other end of the maze. Use the arrow keys to move around, space bar to lay traps.
Download the Source File (20k zip) » Read more...
Back in August of 2001, I created a Mandelbrot set explorer in Flash. It uses recursive movieclips and, of course, the iterative imaginary number function to display the set in a unique way. It’s a little buggy, but you can navigate back and forth along your path.
If anyone fixes the bugs or does something unique with this, let me know. I had originally thought it would be a neat way to create a secret messaging system, where people could hide messages inside the set.
Click on a circle to go deeper into the set. The edge areas are most interesting. Click the back arrow to go back to your previous selections. Read more...
I just recently launched my latest pet project, Slideroll, Slideshow Creator. It’s a Rich Internet Application that allows you to upload your photos and create Ken Burns style moving slideshows.
The reason I made it was because I wanted a way to present my photos in a documentary-style fashion, and have it online instantly, so I can e-mail it to all my friends. I’ve found it a lot of fun to go to events with friends or family and be able to e-mail them a slideshow the next day.