I’m sure most everyone has already seen (and played) the new Pacman game that adorns the Google home page. This game is their first interactive doodle, which celebrates the 30th anniversary of Pacman. As usual, it’s a tightly coded, perfect little gem of an implementation. I can’t imagine the amount of testing and code review that went into this in order to get it to pass muster.
The game itself is coded in good old-fashioned Javascript and HTML4, also known as DHTML. The Javascript runs the game loop, and takes keyboard input to control the game. It moves GIF images around a playfield which is a simple HTML DIV containing the background playfield image and a bunch of GIFs for the ghosts and pellets.
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With the alleged imminent release of the theorized Apple Tablet, there’s been a lot of discussion about whether or not it will run Flash. As you already know, the iPhone does not have a Flash plugin, nor standalone Flash player. The Apple Tablet, which may or may not exist, will most likely run on a derivative of the iPhone OS. Nothing has changed in the performance of the Flash Player nor on Apple’s stance with regards to it. So, it’s reasonable to assume that it will probably not run Flash. Read more...
Looks like Sploder is quite suited for TV these days. We’ve got another review on Five.tv, which, according to Wikipedia, is a television channel that broadcasts n the UK and Ireland. Check out the video. The review starts at 05:30 in. Very enjoyable to watch one’s site reviewed and featured halfway across the world!
I happened upon my chartbeat stats earlier today to find my traffic was spiking 400% more than normal. A little searching around the Twitter lead me to find that Sploder had just been reviewed on TV. Specifically, G4 TV’s Attack of the Show. Apparently it’s all the rage today, and clearly they have good taste. Read more...
I’ve finally got a preview of my platformer game up on Sploder. It’s my first ActionScript 3.0 game, and I bit off quite a bit for this one. The game engine has quite a lot of features, all intended to enhance the gameplay and go a step beyond a simple 2d platformer Read more...